ONCE I LIVED IN A MANSION in English Fiction Stories by Utkarsh singh books and stories PDF | ONCE I LIVED IN A MANSION

Featured Books
Categories
Share

ONCE I LIVED IN A MANSION

Introduction

There are stories that rise like whispers in the wind — stories that carry the weight of kingdoms, blood, and forgotten dreams. Once I Lived in a Mansion is one such tale: a journey through shadows and moonlight, where memory is both a weapon and a curse.

At the heart of this world stands Morfus, once a child abandoned, now a ruler cloaked in silence. His past has been stolen by time, his dreams haunted by faces he cannot name, and visions of a love lost to the night. He awakes not knowing himself, yet the weight of destiny still bows the heads of thousands before him.

The city he calls home is Wolfarian — a kingdom built on loyalty, blood, and ancient myths. Divided into seven great districts, each ruled by ministers whose decisions shape the life of the people, Wolfarian thrives as a proud citadel. At its center stands the Canis Parliament, where wolves carved in stone guard the iron gates, and the Wolfarian Parliament, where voices of power and suspicion rise like storm clouds.

Wolfarian is not alone. To the north, the city of Bleseiner, stronghold of the Black Bears, towers with unmatched strength and pride. To the south, the forest of Darzelia spreads its beauty by day and its horror by night, its trees hiding secrets that echo with howls no man dares to answer. To the east, the city of Blossom Mansion thrives under the banner of the Cats — a realm ruled only by women, whose bonds with Wolfarian run as deep as their trade and bloodlines. And to the west, the cursed city of Duskhowl, under the shadow of vultures, lies in fear and death, known to all as the land of “Deathly Vultures.”

This is the world Morpheus has inherited, though he does not yet know why. His people kneel, calling him their lord, their hope, their salvation — yet inside he is a hollow vessel, seeking the truth hidden behind his fractured dreams.

It is a story of kingdoms rising and falling, of betrayal lurking in the walls of power, of love remembered too late and found again in the strangest of places. But above all, it is a story of a man who, though broken and forgotten, must rise again to claim his name, his love, and the destiny bound to the blood of wolves.


Morfus — a man once crowned as Lord, now a wanderer in his own mind. He is the heart of this tale: an orphan, lost between memory and destiny, who wakes one day inside a vast and haunted mansion, not knowing that it belongs to him. His dreams are fractured visions of a past he cannot hold — a queen stolen, a child forgotten, and a wolf so colossal that its footsteps echo through eternity.

At the center of this world lies Wolfarian City, a kingdom built on pride, war, and myth. It is no simple city, but a realm divided into seven great districts, each guarded and governed by its ministers. Over them rule two powerful assemblies: the Canis Parliament, where politics and power collide, and the Wolfarian Parliament, where loyalty is tested and secrets are whispered in shadows.

These districts carry the names of wolves, symbolizing both ferocity and loyalty:

Dire District — where courage runs in every alley and shadow.
Werewolf District — the home of stealth and strategic mastery.
Blackwolf District — fierce in battle, feared by all who oppose.
Mackenzie District — a realm of cunning and judgment.
Fenrir District — where legends are born, and strength is measured in deeds.
Greywolf District — the wise and calculating heart of Wolfarian.
Saarloos District — loyal to the throne, its people unshakable in devotion.
Wolfarian stands surrounded by neighbors — each one a reminder of both friendship and threat.

North: the vast Black Bear Kingdom of Bleseiner, bearing the largest fla


-flag and the strongest armies.
South: the dark, whispering forest of Darzelia, beautiful by day, terrifying by night.
East: the mysterious Blossom Mansion, a matriarchal city ruled by queens, where no man holds power, yet bonds of trade — and more intimate bonds of bloodline — connect it to Wolfarian.
West: the cursed city of Duskhowl, marked by the banner of vultures, feared as the land of “Deathly Vultures,” where loss and vengeance fester.
And in the center of all, Wolfarian itself, with its iron gates, shadowed halls, and the mansion where Morfus awoke — the mansion he himself once called home, though memory denies it.

This tale is not only of battles, councils, and betrayals. It is of a man who has forgotten, yet is bound to remember. A man whose heart trembles at the fragrance of a garden, whose soul aches at the glimpse of a child in his dreams, and whose fate is tied to a blood moon that approaches, bringing with it both ruin and revelation.

In these pages lies the story of a city chained by its myths, of kingdoms circling like predators, and of one man — Lord Morfus — torn between the silence of his lost past and the roar of the destiny that hunts him.

Are to ready to go deep with morfus in to the new world.

-UTKARSH SINGH